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The edges of shelters do not allow shots correctly
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Description

When sheltered behind rocks, which have non-linear curves, shooting parties thence reach the edges of them, in the situation where the crosshair is over.

Details

Legacy ID
1927032137
Severity
None
Resolution
Open
Reproducibility
Always
Category
Game Physics
Steps To Reproduce

Mission tested: "Crossing Patches".
Location tested: after the automatic save is performed before arriving at camp with soldiers slaughtered, the team follows and is forced into combat on a hill. On site, there are rocks in the scenario in which I could prove the point.

Additional Information

I suggest anyone do the same test firing behind an object scenario nonlinear in order to determine the imprecision that is in its edges.

Event Timeline

Marcelievsky edited Additional Information. (Show Details)
Marcelievsky set Category to Game Physics.
Marcelievsky set Reproducibility to Always.
Marcelievsky set Severity to None.
Marcelievsky set Resolution to Open.
Marcelievsky set Legacy ID to 1927032137.May 7 2016, 5:42 PM
Bohemia added a subscriber: AD2001.Jan 6 2014, 5:07 PM

Detail: edges of trees, vertical walls, vehicles also show the same problem

Suggestion: can you post a video of the bug and provide map coordinates?

I'll try to post a video that does not exceed the upload limit

Koala added a subscriber: Koala.May 7 2016, 5:42 PM
Koala added a comment.Jan 8 2014, 7:05 PM

Just upload your video on Youtube and give us the link :)