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AA guns should have "zeroing"
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Description

The ZSU-39 Tigris and IFV-8a Cheetah lack the ability to "zero" the guns for different ranges.

These guns, in real life, have the ability to threaten aircraft flying at slant ranges of over 3 kilometers... the range setting should be adjustable, just like all other tanks and IFVs.

Details

Legacy ID
2715548849
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request

Event Timeline

Goose edited Steps To Reproduce. (Show Details)Nov 12 2013, 1:31 AM
Goose edited Additional Information. (Show Details)
Goose set Category to Feature Request.
Goose set Reproducibility to Always.
Goose set Severity to None.
Goose set Resolution to Open.
Goose set Legacy ID to 2715548849.May 7 2016, 5:23 PM

the AA vehicles have to be more effective in general. It is extremely hard to hit any air vehicle that isn't going slowly, within 700 meters, and coming straight at you.

Goose added a subscriber: Goose.May 7 2016, 5:23 PM
Goose added a comment.Nov 12 2013, 6:57 AM

In real life I think they would just use their radar and automatic aiming systems, they had this technology back in the 1960s.

"Electronic target acquisition, tracking, and ranging is automated; an onboard computer determines super elevation and azimuth lead."

However I don't see this coming to ArmA anytime soon - I think calculations would be quite intensive especially for a moving target.

But adjustable "zeroing", at least, is a start.

However I don't see this coming to ArmA anytime soon - I think calculations would be quite intensive especially for a moving target.

ArmA 2 OA had it, actually, after some patch. Locking a target with Tab would make your guns shoot with target's lead - you only needed to keep crosshairs on target. So it definitely was implemented and later disabled.

I don't think calculations would be a problem, every AI unit has to make the same calculations.

Goose added a comment.Nov 12 2013, 2:26 PM

^Perhaps, although I am still remembering from ArmA 2, the faulty zeroing system, for example (AKM zeroed at 800 actually impacts at almost 1100m, etc

It would be nice to be able to lock onto an aerial target and just fire. I don't think the radar works on ground or very low flying targets, though.