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AI setDir resets after being applied
Closed, ResolvedPublic

Description

AI units direction control with setDir command doesn`t seem to work. I found this error when I created an enemy fortress to spawn in as a script and the guards all looked to north.

Details

Legacy ID
3926030203
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Issues
Steps To Reproduce

Place player on editor.
Place another unit and name it "testunit". Azimuth can be changed.
Go ingame and use console "testunit setDir 180".
See that the AI unit looks at 180 direction and then reverts back to azimuth assigned in editor.

Additional Information

Event Timeline

eRazeri edited Steps To Reproduce. (Show Details)Nov 11 2013, 1:14 PM
eRazeri edited Additional Information. (Show Details)
eRazeri set Category to AI Issues.
eRazeri set Reproducibility to Always.
eRazeri set Severity to None.
eRazeri set Resolution to Open.
eRazeri set Legacy ID to 3926030203.May 7 2016, 5:23 PM
Bohemia added a subscriber: AD2001.Nov 11 2013, 1:14 PM
eRazeri added a subscriber: eRazeri.May 7 2016, 5:23 PM

Fixed by last stable build update.

@Wulf Please close this ticket :)

Wulf closed this task as Resolved.Aug 27 2018, 8:39 AM
Wulf claimed this task.