Page MenuHomeFeedback Tracker

Rain always causes game to crash when playing campaign
Closed, ResolvedPublic

Description

In campaign mode, when it starts to rain, the image freezes, sound stutters and the keyboard and mouse become unresponsive. {F22700}

Details

Legacy ID
772052878
Severity
None
Resolution
Open
Reproducibility
Always
Category
Game Crash
Steps To Reproduce

Launch campaign, play 'maxwell' or the attack on mike station, when it strats to rain, game freezes.

Additional Information

This crash does not occur in the editor. I have set rain to 100% and run about with no issues. In addition I have set numerous AI and vehicles to spawn in order to test whether it is some overloading issue and this does not appear to be the case.

PC is quad core Intel i5 on Asus board with GTX 570 runing windows 8. All drivers are bang up to date.

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Nov 5 2013, 12:11 AM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Game Crash.
Bohemia set Reproducibility to Always.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 772052878.May 7 2016, 5:20 PM

We need dxdiag and files from this folder for solve your problem. C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When package will be smaller than 2,097k, so you can attach here. When package will be bigger, please use some free sharing service and post link here. Thank you.

http://feedback.arma3.com/how-to-user.html.html

Bohemia added a subscriber: Bohemia.May 7 2016, 5:20 PM

DXGI_ERROR_DEVICE_REMOVED error when I play in windowed mode. only when it starts raining. compressed folder with dxdiag and rpts uploaded.

Do you have hw overclock?

DXGI_ERROR_DEVICE_REMOVED is usually hw issue or driver issue, do you have clean installation of graphic drivers?

MadDogX added a subscriber: MadDogX.May 7 2016, 5:20 PM

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.