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Request for a way to hide/disable built-in actions on vehicles, and houses
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Description

In some situations it's useful to hide the built-in actions on vehicles or houses, and replace them with your own custom actions.

Sample usage:

house setVariable ['bis_disabled_actions', true];

This would essentially make the activation condition for all the actions of the respective house or vehicle evaluate to 'false', so that they do not show up in the player's action menu.

Details

Legacy ID
675663993
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request

Event Timeline

micovery edited Additional Information. (Show Details)
micovery set Category to Feature Request.
micovery set Reproducibility to Always.
micovery set Severity to None.
micovery set Resolution to Open.
micovery set Legacy ID to 675663993.May 7 2016, 5:15 PM