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The Merkava tank is missing a 60mm mortar.
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Description

The merkava tank is missing it's 60mm mortar.

Early pictures showed us the weapons systems, so why are they missing?

Sigh, players who's first Arma game is Arma 3 or come from Dayz think that just because Arma 3 has a few changes, it does not have to be realistic anymore. Ignoring the fact that Arma games are ment to be realistic.

Details

Legacy ID
2749701734
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Feature Request
Additional Information

Event Timeline

ProGamer edited Additional Information. (Show Details)
ProGamer set Category to Feature Request.
ProGamer set Reproducibility to Have Not Tried.
ProGamer set Severity to None.
ProGamer set Resolution to Open.
ProGamer set Legacy ID to 2749701734.May 7 2016, 5:14 PM
AD2001 added a subscriber: AD2001.May 7 2016, 5:14 PM

The missing .50 cal was already reported like 10 times.

@AD2001 kinda a different issue but it would not be a .50 caliber. The Merkava uses a 12.7mm Coaxial machine gun and then a smaller 7.62mm machine gun on top operated by an additional weapons station or the commander.

Bricks added a subscriber: Bricks.May 7 2016, 5:14 PM

Sorry, there is no Merkava in Arma 3. However there is a fictional vehicle called the M2A1 Slammer which isn't equipped with a 60mm mortar or a 12.7mm commander's machine gun.

Sorry, there is no Merkava in Arma 3. However there is a fictional vehicle called the M2A1 Slammer which isn't equipped with a 60mm mortar or a 12.7mm commander's machine gun.

Or M2A1 Slammer is an army designation for the Merkava Mk4 which was actually put on service by US armed forces in 2030+? FN Minimi == M249 is a nice modern example of this.

Anyways, giving M2A1 Slammer a mortar would both bring it closer to the real prototype and give it great tactical flexibility. I support the ticket.