I've noticed ambientanimcombat 'WATCH' has been replaced by 'STAND_IA' on the Dev build. Can we get it back please? :-) I enjoyed using that animation. Or is it bugged somehow?
Description
Description
Details
Details
- Legacy ID
- 696760910
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Anims
Steps To Reproduce
No 'WATCH' in ambientanimcombat.
Event Timeline
Comment Actions
Just looking for exactly this! Upvoted; really would like to see WATCH1 and WATCH2 back in the BIS_fnc_ambientAnimCombat section as it is far more useful than STAND_IA.