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Request for a command to activate ragdoll
Closed, ResolvedPublic

Description

I've noticed in the game, that sometimes, when a player is hit by a slow moving vehicle... instead of dying, the player becomes unconscious, and falls to the ground with a sort-of ragdoll effect.

It would be nice if we had a way of activating the ragdoll effect via script, without actually killing the player.

Details

Legacy ID
2286655821
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request

Event Timeline

micovery edited Steps To Reproduce. (Show Details)Oct 8 2013, 6:23 PM
micovery edited Additional Information. (Show Details)
micovery set Category to Feature Request.
micovery set Reproducibility to Always.
micovery set Severity to None.
micovery set Resolution to Open.
micovery set Legacy ID to 2286655821.May 7 2016, 5:05 PM
pystub added a subscriber: pystub.May 7 2016, 5:05 PM
pystub added a comment.Oct 8 2013, 7:32 PM

Game still has all the unconscious scripting commands, like https://community.bistudio.com/wiki/setUnconscious

It would be really useful for incapacitation scripts.

Unfortunately setUnconscious doesn't work: http://feedback.arma3.com/view.php?id=5513