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Can't use vehicle weapon optics when mission starts with player as gunner
Assigned, WishlistPublic


If mission in editor starts with player as gunner in Hunter, weapon optics cannot be used. Player must exit and re-enter vehicle as gunner to use optics.

Repro steps:

  1. in editor, place Hunter or Ifrit GMG/HMG with player as gunner.
  2. start mission. Weapon optics cannot be accessed. Clicking right mouse button or [NUM] 0 only zooms view, as holding right mouse button normally does.
  3. exit vehicle.
  4. enter vehicle as gunner. Weapon optics can be used normally with those same keys.

Never saw this issue until today, using dev build 1.03.110300. MAJOR problem.


Legacy ID

Event Timeline

OMAC edited Steps To Reproduce. (Show Details)Sep 23 2013, 12:21 AM
OMAC edited Additional Information. (Show Details)
OMAC set Category to Controls.
OMAC set Reproducibility to Sometimes.
OMAC set Severity to None.
OMAC set Resolution to Open.
OMAC set Legacy ID to 1723884703.May 7 2016, 4:52 PM
Gekkibi added a subscriber: Gekkibi.May 7 2016, 4:52 PM

Can only repro with Ifrit HMG variant.
Had this problem earlier with Strider VC scope, but was unable to repro.

OMAC added a subscriber: OMAC.May 7 2016, 4:52 PM
OMAC added a comment.Sep 23 2013, 4:41 AM

The problem is intermittent and occurs inconsistently. I just reprod the problem with both HMG and GMG on both cars, but with multiple restarts of editor and mission, the problem will not always occur.

Tried with Strider, and the problem occurred with GMG, but after mission restart, I also could not repro the problem. Problem seems worse with Hunter and Ifrit, and of those two, worse with the Hunter.

woore added a subscriber: woore.May 7 2016, 4:52 PM

Confirmed: I have this problem with SDVs, Comanche, Mi-48

OMAC added a comment.Oct 1 2013, 3:19 AM

Yes, I just confirmed it with the Comanche also, using dev build 1.03.110511.

Peter added a subscriber: Peter.May 7 2016, 4:52 PM
Peter added a comment.Oct 1 2013, 7:18 PM

Also in independent and blufor speedboats.

It happens with every vehicle which has optics; also, this causes the player to have a "turned out" view in armor while actually being turned in, because the driver "optics" are inaccessible.

I suggest to rename the ticket (put "every vehicle")

OMAC added a comment.Oct 29 2013, 3:29 AM

Done. I have been noticing that annoying "turned out" issue a lot in tanks, and had been wondering what was causing it.

@OMAC: can you also remove the part about "player as gunner", please? This issue can be reproduced in other ways (example: starting as pilot, then switching seats).

Byku added a subscriber: Byku.May 7 2016, 4:52 PM
Byku added a comment.Nov 12 2013, 5:39 PM

Similar situation - btw. i've got default controls + added controls for my joystick.

Goose added a subscriber: Goose.May 7 2016, 4:52 PM
Goose added a comment.Nov 12 2013, 7:20 PM

I have had this problem also; on many ground and air vehicles. It is extremely irritating and occurs seemingly randomly.

I'll further this that the issue is still present on my version (stable).

Still occuring.

seeing this too, very random though.

Fank added a comment.May 14 2014, 11:12 PM

This issue seems to be fixed, if someone will be able to reproduce this could you please provide a video or something.

Heruon added a subscriber: Heruon.May 7 2016, 4:52 PM

It's absolutely not fixed for me. Noticed this bug just today when I tried gunning from helicopters. For me it's just to enter the editor and follow the repro steps, but with a helo in this case.. Big issue!

FiedelC added a subscriber: FiedelC.May 7 2016, 4:52 PM

I think its fixed in dev build 124741 cant reproduce it anymore

OMAC added a comment.May 12 2015, 5:11 PM

Using 1.44 stable, the issue seems to have been fixed for Hunters, Striders, Commanche.