I thought this bug was known since long ago, but it seems not to be...
Triggers with big areas and many units in it that need to be activated with the presence of the player for example, or a vehicle are activated very randomly...
We have all seen this since OFP, when a trigger doesn't activate when it has to. It is difficult to reproduce it because it is very randomly.
But now I know that if it is a big area+if there's many unit already in it, it becomes buggy.
EDIT: many units in it is even not necessary.