When using MRCO optics on any weapon, part of the gun visible through optic is shown without texture (white).
{F22150} {F22151}
When using MRCO optics on any weapon, part of the gun visible through optic is shown without texture (white).
{F22150} {F22151}
Mount MRCO on any weapon and look Inside :)
If it can help you, i already encountered this issue when using oxygen2 and transparent texture with alpha channel. To fix it you just need to do a Face -> Sort in Oxygen.
Duplicate of
http://feedback.arma3.com/view.php?id=9960
http://feedback.arma3.com/view.php?id=14865
http://feedback.arma3.com/view.php?id=11040
http://feedback.arma3.com/view.php?id=11440
It's not on all rifles btw.
NATO:
MX 6.5 + MRCO = Ok
MX SW 6.5 + MRCO = Ok
MXC 6.5 + MRCO = Ok
MX 3GL + MRCO = Error
MXM 6.5 + MRCO = Ok
Mk 18 ABR + MRCO = Ok
M320 LRR + MRCO = Ok
Vermin + MRCO = Ok (I expected this one to be broken, but might've been fixed)
CSAT:
Katiba 6.5 + MRCO = Ok
Katiba (c) 6.5 + MRCO = Ok
Katiba GL 6.5 + MRCO = Error
Rahim + MRCO = Ok
Zafir + MRCO = Ok
GM6 + MRCO = Ok
Sting + MRCO = Error
AAF:
Mk20C + MRCO = Ok
Mk20 + MRCO = Ok
Mk20 EGLM + MRCO = Ok (This one was fixed)
Mk 200 + MRCO = Ok
PDW2000 + MRCO = Error