Ever since the alpha, I noticed the total lack of a wounding system and visual feedback when infantry get shot. As it stands now, infantry only slightly 'twitch' when getting hit. And sometimes there's no reaction at all (usually when moving or during an action like healing).
All other previous titles in the series at least had a basic wounding system that would affect aim, breathing, and movement.
Please, add a better wounding system/mechanic and visual feedback to the game, at least to the standards of previous titles in the series!