Several fixes ago, the positional audio was somewhat fixed to play properly from the right source, however:
in the current and dev build, once a sound plays from a certain point, if you turn your head while it's still playing, the sound will 'turn' with you. That is, if the sound originally played to your right, the sound will continue to be played to your right, even if you turn around so the source is on your left.
Description
Description
Details
Details
- Legacy ID
- 88858782
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Sound
Steps To Reproduce
Play any mission.
Position a sound source of any kind (like have a friend keep reloading.)
The effect is more noticeable the further the source is from you.
Once a sound starts playing from the source, turn your head around.
Observe that the sound detaches from the source and continues to play from where the source -was- instead of where it -is-, relative to where you're looking.