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Animal Sites re-create groups when in proximity but do not delete old groups
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Description

Animal sites appear to respawn when a player is within a certain proximity, however the group count will continue to increase and not be cleaned up.

Details

Legacy ID
903644264
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Issues
Steps To Reproduce

Place an animal site of any kind.

Using player onMapSingleClick "{_x setPos _pos} foreach units (group player);";
Move to the animal site and in the debug window add
count AllGroups, note the total.

Move away from the site and then return, repeat as necessary
The group count will continue to increase

Additional Information

Simulation Manager appears to have no effect over this.

Event Timeline

FX2K edited Steps To Reproduce. (Show Details)Sep 8 2013, 4:11 PM
FX2K edited Additional Information. (Show Details)
FX2K set Category to AI Issues.
FX2K set Reproducibility to Always.
FX2K set Severity to None.
FX2K set Resolution to Open.
FX2K set Legacy ID to 903644264.May 7 2016, 4:36 PM
Bohemia added a subscriber: AD2001.Sep 8 2013, 4:11 PM