Animal sites appear to respawn when a player is within a certain proximity, however the group count will continue to increase and not be cleaned up.
Description
Description
Details
Details
- Legacy ID
- 903644264
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- AI Issues
Steps To Reproduce
Place an animal site of any kind.
Using player onMapSingleClick "{_x setPos _pos} foreach units (group player);";
Move to the animal site and in the debug window add
count AllGroups, note the total.
Move away from the site and then return, repeat as necessary
The group count will continue to increase
Additional Information
Simulation Manager appears to have no effect over this.