Chatter such as "Reloading!", "Ready", "Moving" and "Enemy fire!", which isn't spoken over radio (and can only be heard nearby) has the radio filter applied globally for every member of the squad if you have a radio equipped. This is distracting as the radio beeps and static keeps playing over and over when playing with AI in Danger mode as they report their actions.
Description
Description
Details
Details
- Legacy ID
- 1162987722
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- N/A
- Category
- Sound
Additional Information
Observed in 0.77.109860. Doesn't happen when the radio isn't equipped, it seems the game just applies the filter to any kind of squad message independently of the channel being used as long as you have a radio.
Additionally, misc chatter causes orders to queue up. A squad leader shouldn't have to wait for someone to stop reporting that he's moving forward to give out an order such as telling the squad to move to cover when an enemy APC comes nearby (which the AI isn't capable of doing by itself). Talking over the radio should automatically cut off any kind of non-important message.