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Altis Map Texture loads very slowly
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When playing on Altis and switching to map there is no texture visible and takes sometime(maybe 30-60 seconds)to load starting from the top left and working its way down to the right. Then when exiting the map there is a brief moment when the game freezes and then returns to normal. this is very difficult to play when needing to recheck the map many times. After a short while the textures disappear and then have to be loaded again. {F21884} {F21885}


Legacy ID
Ingame UI
Steps To Reproduce

every time I play on the altis map. Also happening on stratis

Additional Information


Windows 7 x64 SP1
Phenom ii 920 @ 2.8ghz
Gigabyte MA-GA790X-UD4P
4GB DDR2 800 Memory
Sapphire HD-5850 Xtreme 1G
Western Digital 500GB 7200 RPM SATA II 3G/s

Event Timeline

DemolitionsTech edited Additional Information. (Show Details)
DemolitionsTech set Category to Ingame UI.
DemolitionsTech set Reproducibility to Always.
DemolitionsTech set Severity to None.
DemolitionsTech set Resolution to Open.
DemolitionsTech set Legacy ID to 2723420581.May 7 2016, 4:30 PM
AD2001 added a subscriber: AD2001.May 7 2016, 4:30 PM
AD2001 added a comment.Sep 5 2013, 1:59 PM

30-60 seconds? Do you have a 10 RPM hard drive?

I have a relatively fast system, even if it takes me 10-20 seconds while reloading. too much, particularly in air combat.
win7 x64
i5 3570k
8gb ddr3 @2400
250gb ssd

I have noticed Stratis is also taking a little longer to load the texture on the in-game map, Both SP and MP.(maybe only 2-3 secs). Not as long as Altis, but this was never an issue before Altis was released.

I'm playing on an SSD here and have the same issue, so the problem isn't hardware related I think.

Still a issue here, ive added a screenshot of stratis island ingame while in a boat the textures are not loading in game, Aswell as the map. and a white background is clearly visible. This happens alway's, Once the maps texture is loaded then the white disappears. sometimes the texture disappears and I need to view the map in game for it to reload the texture again.