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CutRSC cannot be behind UI
Closed, ResolvedPublic


Using cutRsc to display a fullscreen image overlays the interface of the game, depending on the image making it impossible to see the Action Menu or the Weapon info hud. Providing a layer that is behind the UI to use with cutRsc would help avoid this. {F21862} {F21863}


Legacy ID
Operating System
Windows 7
Steps To Reproduce
  1. Load included mission
  2. Use Display Goggles
  3. Look at your action menu or weapon hud they should be covered by the goggles overlay.
Additional Information - offers a layer option but setting it to negative doesn't display the RscPicture at all. - Seems to offer the negative layer option which says it would be displayed behind the UI.

Event Timeline

LordHeart edited Steps To Reproduce. (Show Details)Sep 3 2013, 8:18 PM
LordHeart edited Additional Information. (Show Details)
LordHeart set Category to Visual-GUI.
LordHeart set Reproducibility to Always.
LordHeart set Severity to None.
LordHeart set Resolution to Open.
LordHeart set Legacy ID to 309655827.May 7 2016, 4:28 PM

As of 22-12-2013, it still doesn't provide any sort of option to display custom RscDisplays behind the main UI to avoid obscuring the in game UI with a custom non interactive display.

Is there any update on this? I guess it won't make it into the next DLC patch due to content lock.

Any word on the progress made towards having this implemented?

I see this has been assigned for some time. Low on the priority queue?

Leopard20 set Ref Ticket to AIII-56052.
Leopard20 changed Severity from None to Feature.
Leopard20 changed Reproducibility from Always to N/A.
Leopard20 edited Steps To Reproduce. (Show Details)
Leopard20 edited Additional Information. (Show Details)
Leopard20 set Operating System to Windows 7.
Leopard20 changed Category from Visual-GUI to Scripting.
Leopard20 added a subscriber: muf.
Leopard20 changed the task status from Assigned to Feedback.Nov 3 2023, 11:54 AM

Revision: 151123
Added new bool parameter to cutRsc/cutText/cutObj

cutRsc/cutObj [class, effect, speed, showInMap, drawOverHUD]
cutText [class, effect, speed, showInMap, isStructuredText, drawOverHUD]
Leopard20 closed this task as Resolved.Nov 24 2023, 2:00 PM