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Vehicles can still be damaged with allowDamage false
Closed, ResolvedPublic

Description

When a vehicle is hit by physics (aka helicopter crash), it can sometimes take damage regardless of allowDamage.

Details

Legacy ID
3044690191
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Health System
Steps To Reproduce

Preview attached mission. All helicopters are set to allowDamage false, have 0 fuel and have setVelocity to [0, 0, -99] so that they crash. Some of them will get blown up.

Additional Information

Expected behavior - No helicopters get blown up since they are set to allowDamage false.

Event Timeline

galzohar edited Steps To Reproduce. (Show Details)Sep 1 2013, 5:47 PM
galzohar edited Additional Information. (Show Details)
galzohar set Category to Health System.
galzohar set Reproducibility to Always.
galzohar set Severity to None.
galzohar set Resolution to Duplicate.
galzohar set Legacy ID to 3044690191.May 7 2016, 4:26 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 4:26 PM