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Respawn module don't work with autonomus vehicles
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Description

When we use the respawn module with the autonomus vehicles, they respawn as "empty" vehicle and they can't longer be used with the UAV terminal.

Details

Legacy ID
1477919840
Severity
None
Resolution
Open
Reproducibility
Always
Category
Multiplayer
Steps To Reproduce
  1. Create a autonomus vehicle in the editor
  2. Add a module respawn and syncronise it with the vehicle
  3. Look the vehicle and see it can be connect with the UAV terminal
  4. Destroy the vehicle and wait it respawn
  5. See the option for connecting the UAV terminal is missing

Event Timeline

xRoadField edited Additional Information. (Show Details)
xRoadField set Category to Multiplayer.
xRoadField set Reproducibility to Always.
xRoadField set Severity to None.
xRoadField set Resolution to Open.
xRoadField set Legacy ID to 1477919840.May 7 2016, 4:21 PM

Still an issue?

Checked this today on the latest dev build. It's still an issue with the vehicle respawn module.

Probably a dupe of #14639, but not sure - at least related. I'll keep them both for now, unless confirmed otherwise.

They're likely related, as the most likely thing that's happening with the respawn module is that it's respawning an empty UAV/UGV instead of a manned one. Can likely be fixed by using the createVehicleCrew command on the UAV/UGV when it's spawned, but I haven't tested that yet.

Probably a dupe of #0014639, but not sure - at least related. I'll keep them both for now, unless confirmed otherwise.

Certainly not a duplicate - #14639 (= #12851) is questionable.
This issue, OTOH, can be fixed separately by fixing the Respawn module.