The crosshairs are moving too much when you're aiming, be it in prone, kneeled or standing position. Real life crosshairs don't even move that much.. Could you fix this issue?
Description
Description
Details
Details
- Legacy ID
- 3152256427
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Controls
Event Timeline
Comment Actions
i'm afraid they wont fix this at all, they seem to think is perfectly ok to aim for a player. Instead of letting the player aim for himself, they just move your aim for you without your consent and think it's ok. Well I have been telling them for over a month, that it's wrong to move players crosshairs without consent. This is extremely disgusting engine behavior beyond words and comprehension and i expect a lawsuit regarding it
similar
http://feedback.arma3.com/view.php?id=13065
http://feedback.arma3.com/view.php?id=12030
Comment Actions
Now I understand why they don't want to call it simulation but game with simulating elements, because they don't want to assume it. Good job bohemia, now you can go to party and drink more beers in Prague.