Feature Request - Share Eject command with Get In action.
Use existing keybind Eject (2xV) with Get_In (Default location based on proximity) to interaction points.
Approaching Driver/Pilot locations (first option on menu) would get in as Driver.
Approaching Cargo locations, rear/side/etc (first option on menu would get in as Cargo/Passengers.
Shared use with Eject would keep requirement for additional functions lowered.
Shared use with Eject would keep Vehicle Interaction functions in same player associated memory/use.
Getting in and Ejecting would be the same function. Reaction to vehicles would become a bit more fluid in practice.