At times it would be useful if we could set objects or empty vehicles with their own threat level.
It seems odd that AI will walk in front of an enemy tank without a second thought even though they can't know if it has a crew or not.
Also when destroying a base should they disable vehicles before AI mount them rather than waiting for them to get in.
Also when you want AI to destroy certain objects it has to be scripted whereas if the object had a threat level AI would treat it as hostile and destroy it with out having to be forced to do so through scripting.