- Legacy ID
Happens when you make one unit "takebag" which already in possession of another unit (mortar bag in this case)
What are you downvoting this for? It ain't a popularity contest LMAO!
@neokika Sure. Didn't think it was important.
- create blufor (player), civilian and empty MK6 mortar
- name civilian bob
- open debug console and run this:
player addeventhandler [
bob action ["takebag", _this select 1]; player action ["takebag", _this select 1];
- go to mortar and disassemble it.
- go to 3rd person view
Now every time bob is in your view you get the glitch, turn away and it is gone, look at bob and it is back.