I apologise for reporting this issue http://feedback.arma3.com/view.php?id=12604 fixed prematurely.
The issue still exists but this time I have a better way of reproducing it:
I apologise for reporting this issue http://feedback.arma3.com/view.php?id=12604 fixed prematurely.
The issue still exists but this time I have a better way of reproducing it:
This has to do something with the mixing of the sounds done in the sound engine. Before another sound is played there is reverb, after there isn't.