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[FIXED] MK6 mortar sound bug (caught on video)
Closed, ResolvedPublic

Description

I apologise for reporting this issue http://feedback.arma3.com/view.php?id=12604 fixed prematurely.

The issue still exists but this time I have a better way of reproducing it:

http://www.youtube.com/watch?v=WeI5pkM59kI

Details

Legacy ID
4249899975
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Sound
Steps To Reproduce
  1. Restart the game (important)
  2. spawn as UAV operator and place mortar next to you
  3. when you get in gunner position 1st person and fire you will hear long reverberation with each shot.
  4. get out and assemble UAV
  5. start the engine
  6. now you can disassemble it
  7. get back on the mortar, reverberation is gone
Additional Information

This has to do something with the mixing of the sounds done in the sound engine. Before another sound is played there is reverb, after there isn't.

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Sound.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Fixed.
Killzone_Kid set Legacy ID to 4249899975.May 7 2016, 4:05 PM
Killzone_Kid added a subscriber: Killzone_Kid.

Fixed in today's build

Mass-closing resolved issues not updated in 10 days.