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[FIXED] Backpack doesn't fire "TAKE" event
Closed, ResolvedPublic

Description

The "TAKE" event fires for weapon, vest, uniform but not backpack when you pick them from the ground with default action.

Details

Legacy ID
193423773
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Scripting
Steps To Reproduce

Spawn Explosive specialist in editor
go to inventory and drop backpack on the ground
walk few metres away
drop vest on the ground
walk few meters
drop uniform on the ground
walk few metres
drop weapon on the ground

Open debug console and add event handler:

player addeventhandler ["take", {hint str _this}];

Now turn around and point at weapon, you should see "hand" use default action to pick weapon up. event fires
Go to uniform and do the same. event fires
Go to vest and do the same. event fires
Go to backpack and do the same. event doesn't fire.

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Scripting.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Fixed.
Killzone_Kid set Legacy ID to 193423773.May 7 2016, 4:03 PM

Mass-closing resolved issues not updated in 10 days.