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Classname area of object/module/trigger can accept text input
Closed, ResolvedPublic

Description

When using the editor add any object, module, trigger etc.
I use tab to go between fields (an MS Access trait) the classname area on the top right of the open window accepts text input.
I have only found it by accident as I thought I was typing in the init box, but had to look carefully to realise it was in the classname area {F21431} {F21432}

Details

Legacy ID
3114494948
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Editor
Steps To Reproduce

open an object.
click next to class name
type anything
name shows as updated.
close object (ok)
reopen
text is back to normal - it does not save.

refer to pic 1 for before
pic 2 is after.

Event Timeline

KevsnoTrev edited Additional Information. (Show Details)
KevsnoTrev set Category to Editor.
KevsnoTrev set Reproducibility to Always.
KevsnoTrev set Severity to None.
KevsnoTrev set Resolution to Fixed.
KevsnoTrev set Legacy ID to 3114494948.May 7 2016, 4:02 PM
KevsnoTrev added a subscriber: KevsnoTrev.

this still happens in the latest DEV patch

AD2001 added a subscriber: AD2001.May 7 2016, 4:02 PM

Maybe it was intended? I have used it several times to find classnames for objects and copy them.

fair call, but should it be editable?
granted it goes back to default, but I don't think it should be able to take text input... if it comes back as intended then I am fine with that

Well strictly spoken it's probably a bug, but I don't see any disadvantages caused by this.

Fixed in 1.02 update.

note: the class name of the unit can still be selected for copy and paste functionality.