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Sling primary weapon forward instead of on back.
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The game would feel a lot less clunky and feel more realistic if instead of the character putting the weapon on his back everytime he pulls out his binoculars or side arm, he let the weapon sling forwards across his midsection, it would also help with transitioning to sidearm while moving.


Legacy ID
Steps To Reproduce

Change to secondary weapon or take out binoculars

Additional Information

Here are some pictures to demonstrate.

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Aug 15 2013, 6:07 PM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Anims.
Bohemia set Reproducibility to Always.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 4085418497.May 7 2016, 4:02 PM
Fadi added a subscriber: Fadi.May 7 2016, 4:02 PM
Fadi added a comment.Aug 16 2013, 3:52 AM

I think it's a little late for them to go back to the motion capture stage and redo that, transitions from that to the various stances as well as transitions from that to other animations. Release is what, 28 days away?

hafiz added a subscriber: hafiz.May 7 2016, 4:02 PM
hafiz added a comment.Aug 16 2013, 3:56 AM

+1 although it's possibly to late to do motion capture before release, the arma series is always being improved and code is being tweaked and added.
It hasn't been a from the ground up new game. Since this is the case they can log it for "to do" and maybe we will see this in an arma3 patch

Bohemia added a subscriber: Bohemia.May 7 2016, 4:02 PM

I didnt set a timeline for when they should put it in, I just ask that eventually they look at this, hell I dont care if its in ArmA4, as long as the current method is eventually evaluated and improved.