The shadow of the rotating rotor blades is not blurred when looking in first person view. It is blurred correctly in 3rd person. {F21405} {F21406}
Description
Details
- Legacy ID
- 3523096004
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Visual-Vehicles
Fly in helicopter and look at shadow while in 1st/3rd person or compare attached screenshots.
Event Timeline
A lot of shadows are stencil in first person.
This is less of a problem of that particular shadow and more of the shadow system itself..such as how some shadows are blurred in third but not first (civilian truck, the H-9's, some sign posts have sharp shadows and others do not)
It's been like this since the introduction in alpha and I don't understand why there hasn't been a drive to make all shadows render this way on the highest settings when it has been proven and even stated by devs in arma 2 that stencil shadows take CPU vs high setting which is GPU.
I don't know the technical reason but since it clearly looks better in 3rd person I don't assume this is intended behaviour.