User Textures flicker if placed too close to walls or objects. This is especially evident if you view them from a distance.
Description
Description
Details
Details
- Legacy ID
- 2302500582
- Severity
- None
- Resolution
- No Bug
- Reproducibility
- Always
- Category
- Visual-Environment
Steps To Reproduce
Place a User Texture object very close to wall and view it from a distance.
Event Timeline
Comment Actions
You cannot place them close to the walls.
When you want to use them as something in the distance, you have to place them a little bit far from the other objects.
That's normal, that render engine simplify the scene... That's not a bug.