Radius depends on projectile type.
Maybe in addition to visual effects or frag imitations(with small damage).
Description
Description
Details
Details
- Legacy ID
- 2298426577
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Sound
Event Timeline
Comment Actions
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.