I've noticed that when using the User Textures, after a time they will revert to a low resolution. This wouldn't be a major issue in itself, but where there
is a text content in the texture it becomes blurry and difficult to read. If one exits out of the game and re-loads a mission with the same User Texture then
it is okay. But again, after awhile it will revert to being blurry (usually if you suspend the mission several times and re-enter it, as you tend to do a lot in the editing mode).
Description
Description
Details
Details
- Legacy ID
- 1567718228
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Visual-Environment
Event Timeline
Comment Actions
I'll see if I can pin down what causes the resolution to drop. Seems to be a bit hit and miss. Basically, if you create a 10m User Texture with smallish text on it, after a number of times entering and suspending the editor, it will become clear that the resolution has suddenly dropped unexpectedly.
Comment Actions
Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.
If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.