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User Textures Suddenly Revert to a Lower Resolution
Closed, ResolvedPublic

Description

I've noticed that when using the User Textures, after a time they will revert to a low resolution. This wouldn't be a major issue in itself, but where there
is a text content in the texture it becomes blurry and difficult to read. If one exits out of the game and re-loads a mission with the same User Texture then
it is okay. But again, after awhile it will revert to being blurry (usually if you suspend the mission several times and re-enter it, as you tend to do a lot in the editing mode).

Details

Legacy ID
1567718228
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Environment

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Aug 6 2013, 10:55 PM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Visual-Environment.
Bohemia set Reproducibility to Always.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 1567718228.May 7 2016, 3:53 PM
AD2001 added a subscriber: AD2001.May 7 2016, 3:53 PM
AD2001 added a comment.Aug 8 2013, 3:02 AM

What more info do you need?

Bohemia added a subscriber: Bohemia.May 7 2016, 3:53 PM

I'll see if I can pin down what causes the resolution to drop. Seems to be a bit hit and miss. Basically, if you create a 10m User Texture with smallish text on it, after a number of times entering and suspending the editor, it will become clear that the resolution has suddenly dropped unexpectedly.

A mission to see this issue.

MadDogX added a subscriber: MadDogX.May 7 2016, 3:53 PM

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.