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Weapons do too little damage
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All weapons do not do enough damage. You can survive 3 headshots from a pistol. It takes multiple shots from a rifle to kill even a pilot with no body armor. All weapons need to do more damage and headshots from any weapon need to always be an instant kill.


Legacy ID
Health System

Event Timeline

snipershotatu edited Additional Information. (Show Details)
snipershotatu set Category to Health System.
snipershotatu set Reproducibility to Always.
snipershotatu set Severity to None.
snipershotatu set Resolution to Suspended.
snipershotatu set Legacy ID to 2748475154.May 7 2016, 3:53 PM

Make sure extended armor is off and that the soldier is not wearing and protection.

do you think you can shot in real life someone in the stomach and he will die? it takes 2-3 htis (min) with an assault rifle to kill someone in the torso

Bohemia added a subscriber: Bohemia.May 7 2016, 3:53 PM

Here need to fully rework armor system...

Damage handling right now is indeed a little off. All rifles apart from the 7.62 and up take two shots to the chest from point blank range against a target without armor too often, and pistols take between 3 and 5 shots into center of mass at point blank range.

I think this could be addressed with a more sophisticated health system, rather than just upping the damage.

generally the helmet saved from debris and not from falling puli.Prostite for the transfer.

dovafox added a subscriber: dovafox.May 7 2016, 3:53 PM

It's the difficulty, and yes I do agree that the armor needs a rework.

Its true the Damage Model/Realistic Armor Simulation is bad right now it does not work how it should.

I agree more now that it is the health system that needs improvements.

ElHadji added a subscriber: ElHadji.May 7 2016, 3:53 PM

Weapon damage is totally off - helmets or not. Tried it with a friend just now: 2 round with the pistol, point blank range, straight in the eye. He didn't die. 3rd shot killed him.

Is this the way an Arma game should be?!? It used to be about realism...