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Clipping through walls, doors etc.
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Description

Player clips into valls, fences, doors, the environment.

Player weapon should either rise up ( red orchestra 2 ) when walking too close to a wall, it should NOT poke through on the other side. Same with doors.

Player legs, same thing. You should NOT be able to lie so close to a wall your legs poke out the other end.

Player clips when vaulting. Every time, everything, you melt into the object you are vaulting over.

All points shown wreck the immersion in the game, if there was any in the first place.

Details

Legacy ID
1122227304
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Engine

Event Timeline

BlackBalsam edited Additional Information. (Show Details)
BlackBalsam set Category to Engine.
BlackBalsam set Reproducibility to Always.
BlackBalsam set Severity to None.
BlackBalsam set Resolution to Duplicate.
BlackBalsam set Legacy ID to 1122227304.May 7 2016, 3:49 PM

It is tricky but you can go through walls using step over.

http://youtu.be/VCgySiTMAUg

Look at the wall, hit V, close to the end of animation run away from the wall. You will be pushed in.

Thank you self boil, and admins ? hello ?

MadDogX added a subscriber: MadDogX.May 7 2016, 3:49 PM

Huh? Hello to you too.