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Player amount = lag ?
Closed, ResolvedPublic

Description

Empty multiplayer servers run fine, 10-20 people run fine but anything over drops EVERYONES fps' to under or around 20.

Why is the player amount so much in contact with how people's computers run ? Its a couple characters more on a massive map. I DO NOT CARE what " Poopmaster24 " is doing on the other side of the map, only update what Im seeing in front of me.

You REALLY need to fix these BASIC issues with the game before releasing it or paying attention to something as futile as " how rabbits react to the player in the game world "

Details

Legacy ID
2877321565
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Scripting
Steps To Reproduce

Join servers with different amounts of people

Event Timeline

BlackBalsam edited Additional Information. (Show Details)
BlackBalsam set Category to Scripting.
BlackBalsam set Reproducibility to Always.
BlackBalsam set Severity to None.
BlackBalsam set Resolution to Duplicate.
BlackBalsam set Legacy ID to 2877321565.May 7 2016, 3:49 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 3:49 PM