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Hit registration
Closed, ResolvedPublic

Description

As in topic, hit reg is TERRIBLE. Shots not registering, lag, shots missing even when on target, shots going on target when target is lagging out ( free kills ), shots not registering as damage even though character is flinching.

Seriously, you try to make a shooter where you absolutely CAN NOT effectively shoot people ? Close combat is a effin joke, with people's pings, twitchy movement and random damage values.

I just shot a guy in the back of the neck 7 times, he turns around and one- shots me. This is how an effective flanking manouver usually ends. Fired a 3 round burst at first, didnt die, shot again, turns around and kills me. Fair ?

Details

Legacy ID
1166938225
Severity
None
Resolution
Open
Reproducibility
Always
Category
Gameplay
Steps To Reproduce

Simply shoot at people, in front of them or around them for random hits.

AND DO NOT DARE TO TRY AND BLAME IT ON RECOIL, I AM NOT THAT STUPID

Additional Information

Just shot a guy frozen in space running in the air, he died and re- appeared 20 meters down the road. He typed in the chat " How the fuck did you shoot me over here ? "

Event Timeline

BlackBalsam edited Additional Information. (Show Details)
BlackBalsam set Category to Gameplay.
BlackBalsam set Reproducibility to Always.
BlackBalsam set Severity to None.
BlackBalsam set Resolution to Open.
BlackBalsam set Legacy ID to 1166938225.May 7 2016, 3:49 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 3:49 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.