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Set Ammo Module does not work anymore with Vehicles
Closed, ResolvedPublic

Description

Set Ammo does not modify ammo with vehicles.

Details

Legacy ID
1654362466
Severity
None
Resolution
Open
Reproducibility
Always
Category
Design-Mission
Steps To Reproduce

Create Trigger with activation anybody.
Leave trig area at 50 each
OnAct: hint "Ammo??";
onDeAct: hint "";

Create Set Ammo Module and sync to trigger, Set Ammo "Apply To" to 'objects in syncronized trigger'

Create AH-9 as player and set ammo to 0.
Fly chopper into trigger, ammo levels do not change for vehicle.

Event Timeline

ozdeadmeat edited Additional Information. (Show Details)
ozdeadmeat set Category to Design-Mission.
ozdeadmeat set Reproducibility to Always.
ozdeadmeat set Severity to None.
ozdeadmeat set Resolution to Open.
ozdeadmeat set Legacy ID to 1654362466.May 7 2016, 3:49 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 3:49 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.