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Not geting frag
Closed, ResolvedPublic

Description

 In multiplayer , if I'm blowing up somebody's vehicle or aircraft , and the guy standing nex to it getting killed by the explosion . I'm not getting frag . It says  " X was killed" ....not by me. So...if I'm shooting and blowing up car for example from my Marshal canon . He jumps out from it , but getting killed by car explosion .....it's not counts .I'm getting NON. 
I hate to compare Battlefield with Arma (I love Arma :) .....because its totally different games ...Arma is milsim ....BF is arcade . But it has good feature ..... If you blowing up .....car , aircraft , gas tank etc. and somebody dies from this explosion .....you getting frag .

Details

Legacy ID
3459178094
Severity
None
Resolution
Open
Reproducibility
Always
Category
Multiplayer

Event Timeline

ak47mm edited Steps To Reproduce. (Show Details)Aug 2 2013, 9:18 AM
ak47mm edited Additional Information. (Show Details)
ak47mm set Category to Multiplayer.
ak47mm set Reproducibility to Always.
ak47mm set Severity to None.
ak47mm set Resolution to Open.
ak47mm set Legacy ID to 3459178094.May 7 2016, 3:48 PM
Bohemia added a subscriber: Egosa-U.Aug 2 2013, 9:18 AM

THAT is a hell of a problem...no, seriously: The goal is to complete the mission, not to archieve "frags". "Getting kills" should not be the priority.

And when the enemy is down, i don't care if i get a "frag" or not - he won't harm me or my comrades anymore.

-1

ak47mm added a subscriber: ak47mm.May 7 2016, 3:48 PM
ak47mm added a comment.Aug 2 2013, 7:13 PM

Look , you not allways play on CTI or Coop ...sometimes it will be pure TDM , where you just kill , and get money for it. So....

MadDogX added a subscriber: MadDogX.May 7 2016, 3:48 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.