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SUGGESTION/Request for Vehicle/Convoy WAYPOINT handling.
Closed, ResolvedPublic

Description

Right now the AI has the problem that in convoy ops, different types of vehicles with different speeds confuse the convoy because all only move at their three fraction speeds (slow, medium, fast). Even a three vehicle convoy becomes difficult because if one vehicle is of a different type, it will lag or overtake the other vehicles and cause accidents.

I request/suggest the following change because of this:

Replace three point speed selection with numerical kph speed settings with three values: March, Catchup, Emergency (Combat). March is used in safe and aware, Catchup is the speed used by vehicles lagging behind and Emergency is the speed used by the convoy to get out of a pinch (this should be automatically limited to the top speed of the slowest vehicle in the convoy).

Details

Legacy ID
1739647778
Severity
None
Resolution
Open
Reproducibility
N/A
Category
AI Control / Commanding
Steps To Reproduce

Example:

Convoy with movement waypoint, 2x MRAP, 1x Panther.

Waypoint speed settings would be: 45 kph march, 55 kph catchup, 70 kph emergency

All vehicles will ONLY use these three speeds, and not operate at their own arbitrary "slow", "medium" or "fast" speeds.

Additional Information

Reason: This would be nice to have and make convoys more tame to handle. Right now they're as dangerous as rabid rattlesnakes.

Event Timeline

InstaGoat edited Additional Information. (Show Details)
InstaGoat set Category to AI Control / Commanding.
InstaGoat set Reproducibility to N/A.
InstaGoat set Severity to None.
InstaGoat set Resolution to Open.
InstaGoat set Legacy ID to 1739647778.May 7 2016, 3:46 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 3:46 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.