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Night Time Lighting
Closed, ResolvedPublic


Whenever I play a mission at any time of night, whenever even the slightest thing to do with light causes my game to go crazy.

Ambient light causes the game to turn a blue shade instead of green shade when in NV mode. This only happens when I look in certain directions, of which seem to be random.

Muzzle flashes, even silenced ones, cause nearby vegetation do appear all over my screen in a solid green colour, and move around my screen when I look around, and rapidly appear and disappear whenever a shot is fired.


Legacy ID
Unable To Reproduce
Steps To Reproduce
  1. Set mission time to midnight (preferably).
  1. Make a firefight (such as two fire teams).
  1. Launch the mission and go into NV mode.
  1. If random block green trees and grass start appearing, then this is the problem I am reporting.


Repeat step 1.

  1. Place a player-controlled unit in a lit-up area, such as Stratis Airfield.

Repeat step 3.

  1. If the screen turns blue instead of green, then this is the problem I am reporting.
Additional Information

This might just be my computer reacting to the game, but I have seen other people with similar problems. If BIS could fix this then I would be very grateful as I would 'safely' be able to play night missions.

Event Timeline

UltraMagnus edited Additional Information. (Show Details)
UltraMagnus set Category to Visual-Environment.
UltraMagnus set Reproducibility to Unable To Reproduce.
UltraMagnus set Severity to None.
UltraMagnus set Resolution to Open.
UltraMagnus set Legacy ID to 4191452801.May 7 2016, 3:46 PM
ShaunUK added a subscriber: ShaunUK.May 7 2016, 3:46 PM

I suggest you provide the make and model of your graphics card and also the version number of the drivers you have installed for it.

Maxell added a subscriber: Maxell.May 7 2016, 3:46 PM

Could you attach screenshots or video? Also your hardware specs, drivers and OS.

MadDogX added a subscriber: MadDogX.May 7 2016, 3:46 PM

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.