Page MenuHomeFeedback Tracker

fix the engine limitation restricting real max speed for land vehicles.
Closed, ResolvedPublic


an important thing that must be fixed in Arma 3 compared to Arma 2 is the engine limitation that made the land vehicles (car, motorbikes...etc) unable to reach the real max speed.

for example in Arma 2 you had civilian vehicles (Volkswagen Golf, Yamaha TT650) that were unable the reach their supposed max speed, even by modifying their configs file.

efor example : even if you entered in the config maxspeed=190; the car was limited to barely 100km/h.

and this problem mostly occured with all the land Vehicles. few of them had real max speed compared to their real counterparts.


Legacy ID

Event Timeline

cyrilator edited Additional Information. (Show Details)
cyrilator set Category to Config.
cyrilator set Reproducibility to Always.
cyrilator set Severity to None.
cyrilator set Resolution to Open.
cyrilator set Legacy ID to 2971636850.May 7 2016, 3:44 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 3:44 PM

And on the other hand armored vehicles such as tanks NEED a speed limiter. Reaching their max speed is one thing but going downhill and going over that speed is something else.

Supposedly high speeds cause the tracks to get too hot or damage the transmission..can't recall what exactly.

There is no such limitation this time. By tweaking gearbox and raising maxspeed limiter, you're able to reach pretty high speeds. I didn't try anything stupid, but going beyond 200 is easy.

MadDogX added a subscriber: MadDogX.May 7 2016, 3:44 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.