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AI Helicopter cannot follow vehicles
Closed, ResolvedPublic

Description

So here is the situation:

I've set a Bluefor Hunter to go from Agia Marina to the lighthouse near
the Kamino Firing Range and I've put down an AI helicopter (PO-30 Orca)with a waypoint on the car to "get in nearest" for the first try and "destroy" for the second time.

In both times the AI helicopter started making huge circles aimlessly around the car, thus not really following it.
It is really annoying for me when I'm trying to make a mission where the heli follows and tries to chase/hunt down the car.

Thank you for your time,
Mark Smith

Details

Legacy ID
1663628847
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Control / Commanding
Steps To Reproduce
  1. Spawn a Hunter in Agia Marina.
  1. Set a waypoint for the Hunter at the lighthouse near the Kamino Firing Range.
  1. Waypoint properties: MOVE, Behavior: Careless, Speed: Full
  1. Set a Red, PO-30 Orca behind the car. Properties: Flying, Non Playable, Locked: Default, Colonel, Info Age: Unknown, Skill: none (at zero), otherwise everything (ammo, health etc.) on full
  2. Set a waypoint for the heli on the car.
  1. Waypoint properties: DESTROY, Speed: Limited, Behavior: Combat
  1. Start the game.
Additional Information

PS: Yes, I've tried making individual waypoints, but then the heli just went on its own way.

Event Timeline

hmark edited Steps To Reproduce. (Show Details)Jul 23 2013, 1:04 PM
hmark edited Additional Information. (Show Details)
hmark set Category to AI Control / Commanding.
hmark set Reproducibility to Always.
hmark set Severity to None.
hmark set Resolution to Open.
hmark set Legacy ID to 1663628847.May 7 2016, 3:37 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 3:37 PM

Iv managed to get this to work using 2 MOVE waypoints for the helo, both placed on the hunter, followed by a CYCLE waypoint.

So long as the hunter is on Full speed and the helos on Limited it works fine, otherwise the helo does a stop start thing so that it doesnt overtake the hunter.

Also make sure their both set to careless otherwise the helo will just attempt to make strafing runs on the hunter.

MadDogX added a subscriber: MadDogX.May 7 2016, 3:37 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.