Changing the field of view in ARMA is a hassle and is not user friendly, easy to miscalculate, and is basically the only option that can't be configred inside the game, excluding addons. {F21026}
Description
Description
Details
Details
- Legacy ID
- 1332240885
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Feature Request
Steps To Reproduce
- Convert desired vertical FoV to horizontal (90 vert > 59 hor)
- Convert horizontal FoV into radians (this becomes the fovTop value)
- Divide fovTop value by the last digit of your aspect ratio (for example,
1.03 / 9 = 0.11444444444444444444444444444444 - This is for 16:9 aspect ratio)
- Take the resulting number without truncating any digits and then multiply it by the first number(s) of your monitor's aspect ratio (for example, 0.11444444444444444444444444444444 * 16 = 1.8311111111111111111111111111111)
- Truncate the resulting number to 2 decimal places (Using the above number, the result would be 1.83)
- You now have your fovTop and fovLeft values for your monitor's aspect ratio (16:9, 1.03top and 1.83 left = 59 horizontal FoV) and desired horizontal field of view.
- Enter the calculated values into the game's config file for your player profile and save.
Additional Information
ARMA 2 and ARMA 3 can already switch between a standard and "custom" aspect ratio without restarting the game or having to close and edit the config.
You're really only changing the field of view unless you use a wrong value, the aspect ratio is still the same if you did the calculations correctly.
Please see the attached screenshot for a concept of in-game FoV setting.
Desired end results:
- No more converting between horizontal/vertical degrees and radians
- Ability to set desired horizontal FoV within the game, without restarting to apply
- User-friendly configuration
Event Timeline
Comment Actions
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.