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Stereoscopic 3D is causing graphical artifacts even when turned off
Closed, ResolvedPublic

Description

My GPU is Nvidia GTX 560. I keep stereoscopic 3D allways and so far had no issues in any other game. Strobing backlight used in 3D also adds benefit of reducing visible pixel motion blur in 120hz 2D mode.

On start of the game the stereoscopic 3d is turned off on default. However in Arma 3 this is causing graphical glitches(See pictures). The artifats seem to be present only in low light conditions. It is possible to stop the artifacts from appearing by turning the stereoscopic 3D on and off but all starts againg when I make a changes in video settings that forces engine to restart(?). For example changing texture quality.

What a shame Arma 3 isnt at least as 3D friendly as Arma 2 was. Now we have a great simulator. Simulating war from the view of a cyclop. :) {F20992} {F20993} {F20994}

Details

Legacy ID
2893742099
Severity
None
Resolution
Open
Reproducibility
Always
Category
Engine
Steps To Reproduce

Monitor with Nvidia 3d Vison support (asus vg248qe in my case)
Enable stereoscopic 3D in Nvidia control panel
In Arma, launch Night Showcase
Looking towards the island from the boat causes graphical artifacts to appear.
Other way that causes them is shooting the gun.

Event Timeline

Nevrin edited Steps To Reproduce. (Show Details)Jul 21 2013, 7:01 PM
Nevrin edited Additional Information. (Show Details)
Nevrin set Category to Engine.
Nevrin set Reproducibility to Always.
Nevrin set Severity to None.
Nevrin set Resolution to Open.
Nevrin set Legacy ID to 2893742099.May 7 2016, 3:36 PM
z-boson added a subscriber: z-boson.May 7 2016, 3:36 PM

same thing here

MadDogX added a subscriber: MadDogX.May 7 2016, 3:36 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.