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Vehicles should take time to switch from Drive to Reverse
Closed, ResolvedPublic

Description

When driving a vehicle, you can essentially go from drive to reverse in half a second. This is particularly annoying when you have been going very fast, you slam on the breaks, and you can instantly shoot into reverse. Some sort of a small delay would be more realistic.

Details

Legacy ID
2150811197
Severity
None
Resolution
Open
Reproducibility
Always
Category
Movement

Event Timeline

Falloutperson416 edited Additional Information. (Show Details)
Falloutperson416 set Category to Movement.
Falloutperson416 set Reproducibility to Always.
Falloutperson416 set Severity to None.
Falloutperson416 set Resolution to Open.
Falloutperson416 set Legacy ID to 2150811197.May 7 2016, 3:32 PM
Unknown Object (User) added a subscriber: Unknown Object (User).May 7 2016, 3:32 PM
Unknown Object (User) added a comment.Jul 18 2013, 2:51 AM

its more like if this game needs better driving simulation

Bohemia added a subscriber: Bohemia.May 7 2016, 3:32 PM

Add a second or two between turning the engine on to being able to actually move and a five or so second delay warmup for armored vehicles.

Unknown Object (User) added a comment.Jul 18 2013, 6:53 AM

but agian, it would be easyer if the game could simulate car driving, and simulating car driving its not THAT hard compared to simulating infantry or choppers, hence the reason why racing games are mostly light

MadDogX added a subscriber: MadDogX.May 7 2016, 3:32 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.