All projectiles shift to right of reticle.
Better to say that reticle calibrated for long distance. And not affect by zeroing. His only change along Y.
{F20901}
Description
Description
Details
Details
- Legacy ID
- 1177601031
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Visual-Vehicles
Steps To Reproduce
- Take subject APC.
- Shoot from gunner.
Event Timeline
Comment Actions
@Anachortes
A simple illustration that should explain why bullets hit to the right: http://i.imgur.com/2cUEh88.png
EDIT: I just tested it and it's shifted to the right at TOO long ranges. I think it shouldn't be shifted at all after 300-500 meters.
Comment Actions
I know what you mean. But this ticket about overall problem.
Better to say that reticle calibrated for long distance. And not affect by zeroing. His only change along Y.
Comment Actions
The gunner's camera should be auto-converging to the range the gun is set to. I will provide an example drawing.
Comment Actions
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.