I believe this should be a simple fix, just make it say "AT" instead of "AA".
Description
Details
- Legacy ID
- 2800037145
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- Always
- Category
- Ingame UI
Note: this can only be done in the Dev build.
1.Go to the editor.
2.Place a Kamysh (player as gunner), a helicopter and an empty land vehicle.
3.Preview.
4.Switch to the titan missiles and note how it says "AA".
5.Try to lock on to the helicopter. You can't.
6.Try to lock on to the vehicle. Success!
7.Be confused. (optional)
Event Timeline
Just a question. How do you know those are AT missiles? Maybe they are intended to be AA. On the other hand, most BMP's and BMD's have At missiles......
Well, if they're supposed to be AA missiles, the devs will make sure they work like AA missiles. Reporting the mix-up will solve the problem no matter what was intended.
They're supposed to be AT.
The BTR-K's missiles can now be guided by the gunner once fired, but still lock-on onto land vehicles and it still says "AA" so I'm reopening the issue.
In recent update, Titan Missiles on Kamysh should properly show "AT" in displayNameShort.