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Can't look up/down at enough angle
Closed, ResolvedPublic


Imagine that your squad is hopelessly outnumbered and pinned down. Your only hope is to hold out until more reinforcements arrive. Fortunately, the enemy doesn't want to take any more losses so they stay back and you are in no immediate danger. Suddenly, one of those crappy Kajman gunships shows up to finish you off. Your only hope of survival is to shoot it with your anti air missile. You quickly pull out your launcher and start to get a lock on it. Right before you can get a lock, the enemy helicopter flies straight over your head and some weird force prevents you from looking straight up and shooting it down.

The current maximum angle for looking up or down is like 75 degrees, it should be 90 degrees so you can look straight up or down. There are many situations, like the one described, in which this would be useful. There is nothing unrealistic about pointing a gun straight up or down - it is definitely possible, and in a real combat situation you wouldn't notice the discomfort of it.

Better idea - keep the vertical look limit at 75 degrees, but make it a "soft" limit - so if your view is beyond 75 degrees it would slowly push the view back to 75 degrees. So if you were trying to shoot straight up, you could, but to keep aiming straight up you would have to keep moving the mouse up to fight the "soft limit", which would be kind of like fighting the discomfort of aiming straight up in a real combat situation.


Legacy ID
Steps To Reproduce

1.Play a mission
2.Look up as much as possible
3.Turn in a circle horizontally, notice how there is an area which cannot be aimed at.

Event Timeline

Shad0w_Snip3r edited Additional Information. (Show Details)
Shad0w_Snip3r set Category to Controls.
Shad0w_Snip3r set Reproducibility to Always.
Shad0w_Snip3r set Severity to None.
Shad0w_Snip3r set Resolution to Open.
Shad0w_Snip3r set Legacy ID to 1478647194.May 7 2016, 3:20 PM

Can do so in real life, so I vote up.

Voted up. yea i noticed this yesterday, glad it's posted, def needs fixed.

In fact in real life, you can look up further than 90 degrees and bend backwards, along with looking down enough to see between your legs. I'm not asking for those extremes, but I'd surely like a 180 degrees of vertical freedom.

MadDogX added a subscriber: MadDogX.May 7 2016, 3:20 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.