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The proposal to improve the animation
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Description

Sometimes the animation looks weird and not realistic.

For example when a soldier turns around its own axis.
http://www.youtube.com/watch?v=bt_W6vOCXmo&feature=youtu.be

I propose to make a movable body of the soldier, as the inclusion of options "Aiming Deadzone", but when moving body "Rifle Scope" of the weapon should also remain in the center of the screen.
http://www.youtube.com/watch?v=dPSUbZp_eQc&feature=youtu.be

I suggest that a moving body of the soldier on independently of the "Aiming Deadzone" and When you disable, tethering the camera to a rifle, not to the feet.

At the turn of the animation is realistic, first turn the body, followed by the legs.

This is realized in the animation "Battlefield 3"
http://www.youtube.com/watch?v=2rQvtBxN6Hs

Details

Legacy ID
1406316520
Severity
None
Resolution
Open
Reproducibility
Always
Category
Anims

Event Timeline

Zavod edited Steps To Reproduce. (Show Details)Jul 4 2013, 4:18 PM
Zavod edited Additional Information. (Show Details)
Zavod set Category to Anims.
Zavod set Reproducibility to Always.
Zavod set Severity to None.
Zavod set Resolution to Open.
Zavod set Legacy ID to 1406316520.May 7 2016, 3:18 PM

I think what you're saying is this - http://feedback.arma3.com/view.php?id=4239

It seems the devs don't get the idea or there's some strange limitation we users are not aware of.

Zavod added a subscriber: Zavod.May 7 2016, 3:18 PM
Zavod added a comment.Jul 5 2013, 2:41 PM

Thank you Deceiver. I talked about this.

MadDogX added a subscriber: MadDogX.May 7 2016, 3:18 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.