Sometimes the animation looks weird and not realistic.
For example when a soldier turns around its own axis.
http://www.youtube.com/watch?v=bt_W6vOCXmo&feature=youtu.be
I propose to make a movable body of the soldier, as the inclusion of options "Aiming Deadzone", but when moving body "Rifle Scope" of the weapon should also remain in the center of the screen.
http://www.youtube.com/watch?v=dPSUbZp_eQc&feature=youtu.be
I suggest that a moving body of the soldier on independently of the "Aiming Deadzone" and When you disable, tethering the camera to a rifle, not to the feet.
At the turn of the animation is realistic, first turn the body, followed by the legs.
This is realized in the animation "Battlefield 3"
http://www.youtube.com/watch?v=2rQvtBxN6Hs