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Infantry Controls. View and Aim are Fine in Single player, but feel SLUGGISH in multiplayer
Closed, ResolvedPublic

Description

hello. first i want to say this is an amazing game, if not the best one worth buying out there. i look forward to final version.

(back to business)
OK, WHAT HAPPENED! the infantry controls for all the View and Aim (under the view category) we Good during the Alpha.
Now trying the Beta version, View and Aim are Fine in Single player, but feel SLUGGISH in multiplayer!!!!
Its like when i play multiplayer, i feel like I am playing ARMA2 (UNacceptable)
Under the view category, I have everything default (set to mouse) and my mouse settings are ALL default. and I have headbob and deadzone turned of with the slider set to the left most value.

I am assuming this might have something to do with the Recently Implemented "acceleration" option under mouse controls? Can this be affected by servers, or is this checked during the joining of multiplayer servers?

ANYWAY Infantry Controls for View and Aim are Fine in Single player, but feel SLUGGISH in multiplayer

Details

Legacy ID
1421831153
Severity
None
Resolution
Open
Reproducibility
Always
Category
Controls

Event Timeline

hannibal edited Steps To Reproduce. (Show Details)Jul 4 2013, 3:16 PM
hannibal edited Additional Information. (Show Details)
hannibal set Category to Controls.
hannibal set Reproducibility to Always.
hannibal set Severity to None.
hannibal set Resolution to Open.
hannibal set Legacy ID to 1421831153.May 7 2016, 3:17 PM
hannibal added a subscriber: hannibal.

most prominent when i go to the goonies soliders of destruction server (the only TDM server out)

also, I have a 30/5 Mbit Broadband cable connection, so i have good ping to server

MadDogX added a subscriber: MadDogX.May 7 2016, 3:17 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.