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Games crash during MP play
Closed, ResolvedPublic

Details

Legacy ID
126675617
Severity
None
Resolution
Unable To Duplicate
Reproducibility
Random
Category
Game Crash
Additional Information

Exception code: C0000005 ACCESS_VIOLATION at 6270ECC0
Client: Object 178:58 (type Type_80) not found.
graphics: D3D11
resolution: 1261x894x32
Addons:
Mods: dummy
Distribution: 0
Version 0.70.106872
Fault time: 2013/07/02 21:19:12
Fault address: 6270ECC0 01:000DDCC0 C:\arma3alpha\PhysX3_x86.dll
file: NewHill (__CUR_MP)
world: Stratis
Prev. code bytes: CB 83 E0 01 89 55 E4 89 45 C0 0F 84 EE 00 00 00
Fault code bytes: 8B 02 8B 55 B4 8B 5D D4 39 14 83 0F 83 DD 00 00

Registers:
EAX:00000001 EBX:3CBC2080
ECX:0F828002 EDX:B8D02090
ESI:47C8803C EDI:4630E07C
CS:EIP:0023:6270ECC0
SS:ESP:002B:238FFEA4 EBP:238FFF38
DS:002B ES:002B FS:0053 GS:002B

Flags:00010202

note: Minidump has been generated into the file C:\arma3alpha\arma3_2013-07-02_20-57-20.mdmp

Event Timeline

kju-PvPscene edited Additional Information. (Show Details)
kju-PvPscene set Category to Game Crash.
kju-PvPscene set Reproducibility to Random.
kju-PvPscene set Severity to None.
kju-PvPscene set Resolution to Unable To Duplicate.
kju-PvPscene set Legacy ID to 126675617.May 7 2016, 3:15 PM

Can you describe what happened before crash? We need more information what preceded before crash happened.

Sorry not possible.

50 players on the server, all kinds of vehicles, weapons, scripts etc.

Thank you for reporting, but in crashdump is nothing useful.